﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization;

namespace GtsServer.Service.Model
{
    [DataContract]
    public class GameTaskRequestManage
    {

        /// <summary>
        /// 游戏有效按开始的次数
        /// </summary>
        [DataMember]
        public int start { get; set; }

        /// <summary>
        /// 当前盈亏值
        /// </summary>
        [DataMember]
        public int cur_gains { get; set; }

        /// <summary>
        /// 当前手数
        /// </summary>
        [DataMember]
        public int cur_run { get; set; }

        /// <summary>
        /// 
        /// </summary>
        [DataMember]
        public EvtTaskReuqestManage evt { get; set; }

        /// <summary>
        /// 押大小
        /// </summary>
        [DataMember]
        public ThansizeTaskRequestManage thansize { get; set; }
    }
}
